Both schemes have gradated aiming assists that help you along the path from dart-chucking novice to world champion, but even at the higher assist levels it's challenging enough to make a 180, nine-dart leg, or Shanghai particularly satisfying. There is also the option to play the game with a standard controller, with a flick of the stick replacing a flick of the wrist to throw, but while these controls work well enough, the game loses a significant amount of charm in transition. While this isn't that useful after you've got the hang of the controls and the weight of a particular player's darts, it's invaluable for the novice player. If you perform the action without letting go of the button, the circular power bar still gauges the strength of your throw. Then a simple throwing motion throws the dart, with the dart being released onscreen at the moment you let go of the Move button. You hold the Move controller pretty much as you would a dart, and you aim it by pressing the Move button once your reticle is where you want it. The Move-enabled control scheme-itself modelled on the Wii scheme from last year's Nintendo-exclusive iteration-works admirably, and its success is borne from simplicity.
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